Weapon Skills

From ProphWiki

(Redirected from Axe)
Jump to: navigation, search

Each weapon skill applies to a specific group of armaments, and determines how well a character fights with a particular weapon. The weaponsmaster group provides talent in all weapons (save exotics), from chair legs to halberds. If the character has the parry skill as well, he can parry incoming attacks. The chance of parrying is best if the character in question is skilled at both his weapon and his opponent's.

The weapon skills consist of the following:

  • Weaponsmaster: skill group of all weapons listed below (save exotic)
  • Axe: the use of axes, ranging from hand to great (but not halberds)
  • Dagger: the use of knives and daggers, and other stabbing weapons
  • Flail: skill in ball-and-chain type weapons
  • Mace: this skill includes clubs and hammers as well as maces
  • Polearm: the use of pole weapons (except spears), including halberds
  • Spear: this skill covers both spears and staves, but not polearms
  • Sword: the warrior's standby, from rapier to claymore
  • Whip: the use of whips, chains, and bullwhips
  • Exotic: the use of strange magical weapons

The exotic skill cannot be purchased, and is dependent solely upon level.

Personal tools
general